Posted on August 12, 2016 By Ass In Emulators Why can't I compile Nestopia UE statically? I’d need to go to school to understand “snprintf” in C++. Might need to go to school to compile Nestopia UE statically. If it could find libepoxy, then it might work. No more GTK errors. Related Post navigation Previous postNestopia UE 64bit build WindowsNext postFinally got gettext to compile in mingw